Please note all dates and times are set to the Second Life timezone (PDT -07:00)
meter 11.17 - 11.18 changes
version 11.18 ∗ new flamer engine - flamers now do a combination of heat and DoT. Heat is no longer sufficient by itself to heatlock a mech by itself, but it will push the mech close enough that the enemy would be wise to run away rather than return fire. ∗ fixed the long standing knockdown bug ∗ more tweaks to max speed version 11.17 ∗ remove the mech zombie problem ∗ max velocity now relates more strongly to the mech’s ground and air speed.