Please note all dates and times are set to the Second Life timezone (PDT -07:00)
Meter 11.10 - 11.16 changes
version 11.16 ∗ limit air speed boost Fixed the infamous falling speed glitch. Mechs will no longer be able to accelerate indefinitely while falling. This means that jets and such will have to be use fuel for horizontal acceleration. Hopefully, this will result in more tactical use of jets. ∗ repair jump heat Fixed a bug that prevented jump heat from being applied in some circumstances. ∗ add support for new AO The Proponent MKII is the first mech to use the brand new AO developed for MCM by Bellimora. ∗ various minor changes to the heat system (not that anyone will notice yet) version 11.14 ∗ repair nuclear explosions version 11.13 ∗ core support for new capture point system ∗ additional beacon fixes ∗ speed up speed boost code. ∗ mod commands version 11.12 ∗ nuke explosion bug fixed ∗ override - when you shutdown from heat, "/1 override" will temporarily turn off the safeties on your mech’s reactor allowing it to run hot. This can cause damage to the reactor and if you push it too hard.... ∗BOOOOM∗ ∗ beacon exploit fixed ∗ general code clean up version 11.11 ∗ beacons are physical again version 11.10 ∗ weapons disarm when meter is removed